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Entries in category: 27
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Probably the best tile (road\water\grass\etc) merging technology ever made in gm. Unlike anything made before, provides best control over graphics and perfomance.
Cat:Examples Views: 569 Downloads: 114 Added on: 06.09.2009 Comments:0

A script that allows drawing text with code formatting (all what you see on picture is drawn by one function call). Extremely usefull for rpg's and other games where you would want to highlight some words in block of text without having to calculate coordinates.
Cat:Examples Views: 510 Downloads: 96 Added on: 07.08.2009 Comments:0

The relatively fastest method of creating destructable terrain in large rooms.
Cat:Examples Views: 546 Downloads: 105 Added on: 06.08.2009 Comments:1

A modification of the engine, posted before, combined with hspeed simulation.
Cat:Examples Views: 624 Downloads: 153 Added on: 06.08.2009 Comments:0

A well-commented example of heightmap terrain and things related to it.
Cat:Examples Views: 509 Downloads: 108 Added on: 02.08.2009 Comments:0

A example of physics in vacuum. A bunch of circles that are interacting with each other and so moving around infinitely. Can be a good starter for some atomic simulation or w\e.
Cat:Examples Views: 494 Downloads: 116 Added on: 20.07.2009 Comments:0

A sample engine for action shooter game. Includes perfected collision system, shooting, and a nice ai system (thing to highlight).
You may download this for use in your games or just to test your skills and beat all other dudes in level.
Oh yea, and it's lite compatible.
Cat:Examples Views: 558 Downloads: 121 Added on: 11.07.2009 Comments:0

A simple example that shows, how to create alternative to hspeed movement (with improved collisions, friction, and jumping (vspeed)).
Cat:Examples Views: 519 Downloads: 134 Added on: 04.07.2009 Comments:0

Fresh rpg stat example! includes: health,mana,armor,damage,strength,agility,intellect
+ rpg_update() function, that should be called after changing one of stat\base values - it recalculates all character props.
+ rpg_level() function, created to allow simple level-up'ing, while improving stats
+ example of nice ui text drawing.
Cat:Examples Views: 476 Downloads: 109 Added on: 04.07.2009 Comments:0

A simple and commented example that shows, how to add multi-jumping into platformer games.
Cat:Examples Views: 524 Downloads: 124 Added on: 29.06.2009 Comments:0

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